Clearing the streets of Gotham City in Batman: Arkham Knight requires dismantling the Militia's vast network of checkpoints scattered across the islands. The Own the Roads Most Wanted side mission tasks the Dark Knight with identifying and destroying 20 heavily fortified enemy road blocks. Neutralizing these posts is essential for restoring order and unlocking full access to city streets for the Batmobile.

Understanding Militia Checkpoints in Gotham

Militia checkpoints are protected strongholds fortified with red energy shields, automated turrets, and armed mercenaries. Each site prevents free vehicle movement through major intersections and bridges until Batman eliminates the command structure inside. Locating every checkpoint demands systematic exploration of Bleake Island, Miagani Island, and Founders Island.

To dismantle a checkpoint, Batman must enter the guarded zone, defeat all militia forces, and locate the commanding officer's controller device. Destroying this central unit deactivates the surrounding energy barriers and permanently clears the area. Success relies on analyzing the layout of each base before initiating combat.

Locating Checkpoints on Bleake Island

Bleake Island features four main checkpoints strategically placed near key landmarks such as Chinatown and the GCPD building. Players often encounter these strongholds early in the campaign while navigating the northern sector of Gotham. Utilizing high vantage points like rooftop perches helps pinpoint the glowing red shields from a safe distance.

Many Bleake Island posts rely heavily on sentry guns and heavy militia enforcers. Using the Remote Hacking Device to blind turrets allows Batman to drop in silently and take down high-threat targets first. Once the garrison is cleared, destroying the control box opens critical arterial roads across the district.

Clearing Checkpoints across Miagani Island

Miagani Island contains eight checkpoints that defend key transit routes, including the central bridges connecting the city. These locations feature higher concentrations of armed guards, combat medics, and brute-class mercenaries. Approaching these positions without a clear tactical plan can quickly lead to overwhelming firefights.

Disrupting enemy weapons prior to glided entrances drastically reduces early combat damage. Smoke pellets offer vital cover when dealing with multiple firearm-equipped militia members packed into tight alleyways. Securing these posts establishes vital Batmobile corridors necessary for late-game story missions.

Conquering Founders Island Checkpoints

Founders Island houses the remaining eight checkpoints, which are among the most heavily fortified encampments in the game. These sites regularly combine automated defense turrets, landmines, and elite militia squads operating in multi-level structures. Careful use of Batman's full gadget arsenal is mandatory for survival.

Luring guards away from turret sightlines ensures safer hand-to-hand engagements without constant suppressive fire. Utilizing sabotage upgrades on enemy equipment turns their own technology against them during chaotic brawls. Eliminating the final commander unit completes the Own the Roads storyline, earning significant upgrade points for Gotham's protector.